VCMod Update!

Xer0n

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Owner
We installed this new update within 10 minutes of it's release, should be all good to go!

This fixed the 2013 Ford Taurus Police Vehicle, so it has been unrestricted!

VCMod: Version 1.737


The "Autoupdate" edition of VCMod is here.

  • This is the last time you have to redownload and update VCMod manually, all will be done automaticaly from now on.*
This update is a complete overhaul of the mod. All server side code has been rewritten, aswel as the majority of all clientside code.

Firstly, I would like to, again, apologise for the time it took to release this long awaited update.

  • Serverside performance increased up to 9 times;
  • Security has been completely redone, you can feel safe;
Now, about those new features:

  • Firstly, auto updating of all VCMod code;
  • Automated data load for vehicles. None of that data is stored on your server anymore;
  • Automated sync of languages. Now all VCMod language data gets synced automatically for your server;
  • Brand new car dealer Old, dev video of it in use
  • Traslation editor tool: Players will now be able to help out VCMod community by altering all VCMod language ingame;
  • Light types, you can now select your own light style ingame (more types will be added with updates);
  • You can now lock/unlock vehicles from within the car (properly);
  • Fade effect when switching view/seat (tiny detail, but its a nice touch) ;
  • Completely new Third Person View ( older video of it can be found here ) (among its features are auto raise, auto tilt, new focus system, path prediction, different types) ;
  • Headlight beams Yep, a tiny video aswel (headlight angle has been redone aswel, looking more real-life-ishly) ;
  • Ingame privilages editor, can select who is allowed to edit the admin settings
  • Spinning lights (ELS), new light object, even has beams
Brand new code, there might be bugs, I apologise for the problems from the start
VCMod will display a message (and most likely error out aswel) if you installed ontop of the old one without removing And the changelog in general This is for both Main and ELS

  • New logo and style
  • Redid the trailer connected icon
  • ELS: sending each sequence separately now, this gives an unlimited amount of complexity to ELS patterns
  • Recoded the entire Third person view feature
  • Recoded the entire clientside file structure
  • Recoded the entire serverside file structure
  • Redone the Wheel Dust feature, no more traces, scan time increased 5 times, performance increase by 400% for this feature alone
  • Wheel dust brake will now turn on when the vehicle starts to drift
  • Added new light beta feature
  • Reworked standard and high beam headlight fov
  • Standard headlight angle matches real life (points downwards)
  • Redone the C menu icon
  • Delayed all networking when starting up the server (better load times)
  • Completely recoded the "look behind" view feature
  • Reshaded majority of the lights
  • Reconfigured VCMod information to not use dropbox as primary source
  • Brand new VCMod exclusive pickup models
  • Added burn sound to the engine fire
  • Redone the menu design
  • Added the number slide number background (easier to read it)
  • Redone the vgui left, right arrows
  • Redone the line texture (thanks to TDM) of the lights
  • Brand new glow texture
  • Adjusted the light glow
  • Merged code from VC2 to VC1 (very easy to update from now on, but probably ton of bugs still)
  • Removed the annoying info screen adds
  • Made the floating blob things in the info menu
  • Added menu animations
  • Added new notification system fully animated
  • Drastically increased addons security (rewritten every single net and user message)
  • The sync system will now memorize if the model is damaged and will not call for data again if it is
  • Changed the colouring of the VCMod chat messages
  • Added new VCMod mid screen notification system
  • Sectioned serverside code for speed related optimisation tasks (3 stages)
  • Restricted main menu's "Administrator" tab from being accessed by access restricted people
  • New feature: blinkers turn off automatically when steering wheel returned to the position
  • Controls now set the default values for newly added controls
  • HUD elements are not translated aswel
  • Added ability to change the primary hold key
  • Redone the language panel
  • Added option to toggle lock/unlock feature
  • Fixed ELS volume option
  • Added in the new advanced objects. Should fix the material errors
  • Rewrote the water check function, should fix that annoying SFL 65 error
  • HUD icons will no longer display if the vehicle has no available lights
  • HUD car health will no longer display if the damage is turned off serverside
  • HUD headlight icon has been reworked abit
  • Now auto overriding "Williams Car Dealer" settings (VCMod setting) to avoid confusion
  • Redid all SGM vehicle seats
  • Redid around 30% of all SGM vehicles
  • Added all new SGM vehicles
  • Redid around 20% of all TDM vehicles
  • Added the new VCMod notification system (mid screen)
  • Added the new TDM vehicles
  • Redid all LW vehicles seats, added new vehicles, redid ELS ones.
  • Redid all Black Mesa vehicles
  • Added all Garrysmod on wheels vehicles
  • Added info synchronization with a web-server
  • Around 300 vehicles were fixed in total
  • around 100-150 more were added There were other things, alot of them, which I forgot to write down. Oh well..
Thanks freemmaann for all of the hard work!
 
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